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Showing posts with the label Pyopengl

Pyopengl Numpy Texture Appears As Solid Color

I'm trying to set numpy arrays as OpenGl textures in pygame. The problem is that only the first… Read more Pyopengl Numpy Texture Appears As Solid Color

In Pyopengl To Bind Text To An Object

Is it possible in PyOpengl to bind text to an object? If I need dynamic changing text to be anchore… Read more In Pyopengl To Bind Text To An Object

How To Draw With Vertex Array Objects And Gldrawelements In Pyopengl

I have the following code which should simply draw a green triangle to the screen. It is using Vert… Read more How To Draw With Vertex Array Objects And Gldrawelements In Pyopengl

Texture Wrapping An Entire Sphere In Pyopengl

I copied the corrected code here to apply my own texture from a solar imaging dataset onto an OpenG… Read more Texture Wrapping An Entire Sphere In Pyopengl

Pyopengl. X = Glgetdoublev(gl_modelview_matrix) Returns Memory Address

I'm trying to store the location of a cube in the value x and when I try and print(x) instead o… Read more Pyopengl. X = Glgetdoublev(gl_modelview_matrix) Returns Memory Address

How To Test If A 2d Point In Pygame Screen Is Part Of A 3d Object In Pyopengl?

I am making a game (RPG) in PyOpenGL which I have a crosshair. I want to check if a 3d object is in… Read more How To Test If A 2d Point In Pygame Screen Is Part Of A 3d Object In Pyopengl?